Ninja Game Concept/Game User Interface
I participated in the GameUiChallange to practice my design skills within UI gaming and to improve my UI portfolio for the gaming industry. This challenge was for will include challenges that involve designing UI around character designs such as character equipment screens and battle gameplay UI. Before I jump into this project my first mission was to use at least 8 thumbnail sketches available in the blank templates PDF offered in this mission, and from that, I sketched new suggestions taken from an idea of a similar game with an Asian kung fu style. Client: GameUiChallange Directed by: Manuel Nilsson Animation and UI design: Manuel Nilsson Program: After Effects and Illustrations